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MVP Development : Things to consider

Updated: Apr 27, 2023


 

In today's fast-paced business environment, it's more important than ever to bring new products and services to market quickly and efficiently. This is where MVP (Minimum Viable Product) development comes in - a popular approach to product development that emphasizes creating a basic, functional version of a product with just enough features to satisfy early customers and gather


feedback for future iterations. However, when it comes to building an MVP, there are two main options to consider: using an in-house team or outsourcing the work to a third-party provider. Additionally, there are various tools available to assist with MVP development, including design-focused software like Figma and no-code tools like Bubble.io. In this post, we'll explore the pros and cons of these approaches and tools to help you decide which option is best for your MVP development needs.




In-house team vs. Outsourcing

When it comes to MVP development, businesses have the option of building the product with an in-house team or outsourcing the work to a third-party provider. Here are some pros and cons to consider for each approach:


Pros of using an in-house team for MVP development:


  • Greater control over the development process and product quality.

  • In-house teams may have a better understanding of the company's brand, values, and goals.

  • Communication and collaboration may be easier since team members are working in the same location.

  • Long-term cost savings, as the company does not need to pay a third-party provider for each development iteration.


Cons of using an in-house team for MVP development:


  • May be more expensive upfront due to the need to hire and train new employees.

  • Limited expertise and resources, particularly for small or early-stage businesses.

  • Timeline may be longer since the team may have other projects to work on in addition to the MVP development.


Pros of outsourcing MVP development:


  • Cost-effective, particularly for businesses that do not have the budget to hire a full-time in-house team.

  • Access to a wide range of expertise and skills, as third-party providers may have experience working on similar projects.

  • Faster turnaround time, as third-party providers are focused solely on MVP development.

  • Flexible, as businesses can hire providers for a specific project or phase of development.


Cons of outsourcing MVP development:


  • Less control over the development process and product quality.

  • Communication and collaboration may be more challenging since the team is not working in the same location.

  • May be difficult to ensure that the third-party provider has a strong understanding of the company's brand, values, and goals.

  • Long-term cost may be higher since the business must pay for each development iteration.


Factors to consider when deciding between in-house team or outsourcing:


  1. Budget: Can the business afford to hire an in-house team or is outsourcing more cost-effective?

  2. Timeline: Is speed or quality more important? Does the business need the MVP developed quickly or can it afford to take its time?

  3. Expertise: Does the business have the expertise and resources to develop an MVP in-house or does it need to outsource to a third-party provider with specific skills?

  4. Control: Does the business require greater control over the development process and product quality or is it willing to give up some control to a third-party provider?


Ultimately, the decision between using an in-house team or outsourcing MVP development will depend on the unique needs and goals of the business.

Figma vs. No-Code Tools

When it comes to MVP development, there are various tools available to assist with the process, including design-focused software like Figma and no-code tools like Bubble.io. Here are some pros and cons to consider for each approach:


Pros of using Figma for MVP development:


  • Allows for precise and customizable design, which can be particularly useful for businesses with strong brand identities.

  • Offers a collaborative environment for design teams to work together, share feedback, and make real-time changes.

  • Integrates easily with other design and development tools, making it a useful addition to a larger development ecosystem.

  • Can be more cost-effective than using a third-party provider for design work.


Cons of using Figma for MVP development:


  • Requires design expertise and may not be accessible to teams without skilled designers.

  • May take longer to develop and iterate than no-code tools.

  • Customization may require more development work outside of the Figma platform.


Pros of using no-code tools like Bubble.io for MVP development:


  • Easy to use and accessible to teams without development expertise.

  • Rapid development and iteration time, with the ability to create and test new features quickly.

  • Scalable, with the ability to handle increasing traffic and user demand.

  • Offers flexibility for customization and integration with other tools.


Cons of using no-code tools like Bubble.io for MVP development:


  • May not allow for as precise or customizable design as Figma or other design-focused software.

  • May require more development expertise for more complex features and integrations.

  • May be more difficult to integrate with a larger development ecosystem.


Factors to consider when deciding between Figma and no-code tools:


  • Design skills: Does the team have access to skilled designers or is a more accessible design platform like Bubble.io necessary?

  • Development skills: Does the team have the development expertise necessary for more complex features, or is a no-code tool more suitable?

  • Customization: Does the MVP require precise customization or is flexibility more important?

  • Scalability: Is the MVP expected to handle increasing traffic and user demand, or is it a smaller-scale project?

Ultimately, the decision between using Figma or no-code tools like Bubble.io for MVP development will depend on the unique needs and goals of the business. If the business requires precise and customizable design, Figma may be the better option, while no-code tools may be more suitable for teams without design or development expertise or for rapidly iterating on MVP features.

Case Studies

Real-life examples of companies that have successfully implemented MVP development can provide valuable insights into the benefits and challenges of using in-house teams or outsourcing, as well as Figma or no-code tools. Here are some examples:


In-house team vs. Outsourcing:

a. Slack: Slack used an in-house team for MVP development, which allowed them to have greater control over the development process and ensure that the final product aligned with their vision. The in-house team also allowed for faster iterations and quicker decision-making, which helped to create a successful MVP.


b. Appsumo: Appsumo, on the other hand, outsourced their MVP development to a third-party provider. This allowed them to save time and resources while still receiving a quality product. However, outsourcing also came with the challenge of communication barriers and potentially less control over the final product.


Figma vs. No-Code Tools:

a. Stripe: Stripe uses Figma for their product development, which allowed them to create a highly-customizable design that aligned with their brand identity. However, Figma also required design expertise and slowed down the development process.


b. Bloom: used Typeform, Airtable, Retool, and Webflow to develop and launch an MVP for 3,000 users.


Analysis of these case studies suggests that there is no one-size-fits-all solution for MVP development. The decision to use an in-house team or outsourcing, as well as Figma or no-code tools, should be based on the specific needs and goals of the business. It is important to consider factors such as budget, expertise, timeline, and control when making these decisions. Additionally, successful MVP development often requires a balance between control and flexibility, as well as the ability to iterate quickly and efficiently.


Conclusion

In conclusion, MVP development is a crucial step in launching a successful product or service. When it comes to choosing between an in-house team or outsourcing, there are pros and cons to both approaches. An in-house team can provide greater control over the development process and faster decision-making, but can also be more expensive and require more resources. Outsourcing can save time and resources, but can also come with communication barriers and potentially less control over the final product.


Similarly, when choosing between Figma and no-code tools, it is important to consider the pros and cons of each. Figma provides highly-customizable designs but requires design expertise and may slow down the development process. No-code tools like Bubble.io or React Native, on the other hand, allow for faster development but may limit customization options and require more development work outside of the tool.


In the end, the best approach for MVP development will depend on the specific needs and goals of the business. Budget, timeline, expertise, and control are all important factors to consider when making this decision. It is also important to strike a balance between control and flexibility, and to be able to iterate quickly and efficiently based on user feedback.


Overall, taking the time to carefully evaluate these factors and choose the best approach for MVP development can lead to a successful product launch and long-term business success.

References

  1. Blank, S. G. (2013). Why the lean start-up changes everything. Harvard Business Review, 91(5), 63-72. Retrieved from https://hbr.org/2013/05/why-the-lean-start-up-changes-everything

  2. The pros and cons of in-house development vs outsourcing. Retrieved from https://www.software.travel/blog/automation/in-house-development-vs-outsourcing/

  3. Figma vs Sketch vs Adobe XD: Which design tool is best. Retrieved from https://www.coursera.org/articles/figma-vs-sketch-vs-adobe-xd

  4. No-code vs low-code: What’s the difference? Retrieved from https://www.ibm.com/cloud/blog/low-code-vs-no-code

  5. From 0 to $1B - Slack's Founder Shares Their Epic Launch Strategy. Retrieved from https://review.firstround.com/From-0-to-1B-Slacks-Founder-Shares-Their-Epic-Launch-Strategy

  6. Compare WordPress vs Wix vs Webflow vs Bubble. Retrieved from https://www.saasworthy.com/compare/wordpress-vs-wix-vs-webflow-vs-bubble

  7. The lean startup: How today’s entrepreneurs use continuous innovation to create radically successful businesses. Crown Business. Retrieved from https://www.academia.edu/6418358/The_Lean_Startup_How_Today_s_Entrepreneurs_Use_Continuous_Innovation_to_Create_Radically_Successful_Businesses

  8. The Slack Story. Retrieved from https://techcrunch.com/2019/05/30/the-slack-origin-story/




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